Free Download Mortal Kombat Mythologies Sub Zero Iso Programs
Speed run of Mortal Kombat Mythologies: Sub-Zero in 8 segments completed on December 11 2005. Available in five versions: normal/low quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: I'd like to thank the following people right off: Zurreco: For being such a huge source of information on this game. Patricio: For daring someone to run this game - that's right, this was done on a dare. Although I did get some game information from him as well.


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PCourtney at GameFAQs: His guide was quite useful in planning my strategy for this game. Anyone who prodded me into submitting. Anyway, while running this game I discovered a lot. For instance, enemies seem to block attacks less often if you launch them from farther away - I couldn't abuse this much, but I do use it later on. Also, there is in fact a minimum experience requirement to completing the game. The game won't let you fight Quan Chi or Shinnok if your experience is too low. The lowest experience count I tested in this regard that worked was 5300 - and it turns out I need to spend time at the last level building it up because of how many enemies I skip throughout the first seven.
This is in the maximum number of segments the game will allow - one per level. Let me be honest in saying there are some parts within certain levels that deserve their own segment (Wind Temple, anyone?), although some levels were not as frustrating for me to run as I thought they would be. Before I get to level comments, I'd like to share some differences between the Playstation version (the one I use for the run) and the N64 version: -Playstation version has true cutscenes - they are skippable, though, so you don't get to see them. N64 version has pictures and text boxes, as far as I've heard. -Playstation version has particularly evil loading times (in fact, I feel the need to apologize to Radix or whoever is timing this, that's how bad they are), whereas the N64 version does not have any. -And of course, the controller differences - since I haven't played the N64 version I won't go into detail. Now, onto the levels: Shaolin Temple - I'm supposed to steal a map, which is buried deep in the temple.